Showing posts with label GeForce. Show all posts
Showing posts with label GeForce. Show all posts
Thursday, November 29, 2012
A fight to the death - MeshWeaver VS Dust & Thermal Paste
So it's finally time for me to talk about a side-project I've been working on for a couple of months.
I'll kick it off with a comment concerning thermal paste and what it's for. Of course, if you're already familiar with it, then feel free to skip ahead.
Thermal paste (also called Thermal Grease) is, obviously, a material used on various pieces of computer hardware and electronics such as processors - both central (ex. quad-core Intel i5-2320) and graphics-dedicated (ex. nVidia GTX560 Ti) - and it is usually applied between said processors and their heat sinks to improve heat dissipation through conductive materials like silver, aluminium, and other metals. The Wikipedia article lists the different types as well as the general usage of thermal paste - for instance too much can increase the risk of over-heating, while too little won't help heat-dissipation as much as it should.
Thermal paste can also be relatively expensive considering the size of the tubes - over at newegg.ca you can see that they have three pages-worth of different brands and types, and they go for up to ~40.00$ CDN.
As I just mentioned above it's usually found between heat sinks and processors to help conduct heat generated by the processor over to the heat sink, which then usually air-cools and any excess heat is pushed out the back of your PC by the casing fan(s).
Dust, of course, needs no explanation - it's just really, really annoying to deal with.
And now on to the project - I mentioned it my last blog post but the only hint I gave was installing drivers for a nVidia GeForce 6200. Well, time to let the cat out of the bag - I've been working on restoring a roughly 8 year old computer to working order.
Labels:
ATI,
blank screen,
Blender,
drivers,
dust,
GeForce,
grub,
hardware,
Linux,
Minecraft,
nVidia,
Pentium 4,
Radeon,
restoration,
thermal paste,
Thermaltake
Thursday, June 7, 2012
2012 Audi A5 Coupe - Update #2! (lots of pics!)
**A wild meme-face has appeared!**
(Lvl. 9001 Wy-yuno)
(Lvl. 9001 Wy-yuno)
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MeshWeaver, Y U NO POST MOAR UPDATES?! |
Well, to put it simply...I was being lazy - posting on a blog is a bit more time-consuming than uploading on DeviantART, you know?
Anyway, last time I ended with WIP snapshot #04, which was a turntable render of the bodywork at it's then-current level of progress. But...since then there have been thirteen new updates. I'm that lazy, yes.
Monday, May 21, 2012
Geekness à la GTX560 Ti (long post!)
What's a GTX560 Ti, you may ask? Put simply, it's awesomeness condensed into the shape of computer hardware. Put complexly (because I can't resist talking about the details), it is the second generation of the nVidia GeForce 460 - the 400 series was replaced with the 500, so the GTX460 (apparently a very popular GPU) became the GTX560. However, to bridge the performance gap between the 560 and the 570 (which was relatively considerable) nVidia came up with another "in-between" version, the GTX560 Ti.
Why am I talking about this particular GPU? Well, waaaaaaay back in December 2011, I bought my current desktop PC, a Gateway DX4860 with an Intel i5-2320 processor @3.0Ghz, 6GB of 1333Mhz RAM, a DVD drive, about a dozen USB ports (you can never have too many USB ports) and finally a nVidia GeForce GT520. Not the best card out there, truth be told - I looked it up on an benchmarking website and it was third from the bottom.
However, it was millions of times better than the GPU I have in my good-ol' laptop - an Intel 965 Express Chipset, which sometimes struggled to run even Age of Mythology - not exactly the most graphics-intensive game out there. (I don't even know why Intel makes GPUs O_o)
Tuesday, January 31, 2012
2011 VW Golf GTI - Updates 13-15
Hey,
So I've actually started working on this again...I guess buying a second monitor (Samsung 23" LED) kinda helps get the motivation going again ;) I've actually been blending on two screens and it's seriously awesome. I have to admit, though, I did have to prop up the 20" Acer up a bit so it would sit a bit more level with the 23" Samsung :P
So I've actually started working on this again...I guess buying a second monitor (Samsung 23" LED) kinda helps get the motivation going again ;) I've actually been blending on two screens and it's seriously awesome. I have to admit, though, I did have to prop up the 20" Acer up a bit so it would sit a bit more level with the 23" Samsung :P
Having a new computer certainly helps - I can now display all the layers without any problems, and the viewport remains nice and fast. The tower I'm using (that I've actually had for over a month now, forgot to mention it before) is a Gateway DX4860 with a 3.0Ghz quad-core Intel i5-2320, 6GB of RAM, Windows 7 Home Premium (going to have to upgrade to Pro eventually) and a nVidia GeForce GT520 - not the best graphics card on the market, but over 9000 times better than the Intel 965 Chipset in my laptop...
Oh, the GT520 also has 1GB of VRAM :D Only problem is, a CUDA-based Cycles benchmark render (Mike Pan's BMW M1) takes 5 to 10 times longer than with just the CPU... going to have to upgrade that as well, maybe get a GeForce GTX570 to run alongside the GT520, or something along those lines.
Anyway, this computer is fast. I mean, my trusty dual-core Toshiba Satellite laptop was amazingly fast back when I first got it, but this PC blows it out of the water... I still feel attached to the Toshiba though, so I'm lucky it's still in great condition - might use it for network rendering or something.
Anyway, that's it from me for now. See ya!
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