Golf GTI MkVI


For a more in-depth commentary on each image, check out my 


August 15th 2011

WIP Snapshot 01  -  Initial progress after an hour or two.
WIP Snapshot 02  -  Bodywork after a couple more hours.

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August 20th 2011

WIP Snapshot 03.1  -  New sections of mesh, revised topology.
WIP Snapshot 03.2  -  New sections of mesh, revised topology.

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September 5th 2011

WIP Snapshot 04.1  -  New overview of the Golf in-progress.
WIP Snapshot 04.2  -  Close-up of new wing-mirror.
WIP Snapshot 05  -  An unfinished render of the tyres and GTI-only rim.

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September 16th 2011

WIP Snapshot 06.1  -  New topology at the rear end of the Golf.
WIP Snapshot 06.2  -  Close-up shot of new topology.

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October 17th 2011

WIP Snapshot 07  -  New components modeled .

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October 19th 2011

WIP Snapshot 08  -  Overview of the entire vehicle.

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November 25th 2011

WIP Snapshot 09  -  Rebuilding front wing from scratch to ensure proper topology.

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November 28th 2011

WIP Snapshot 10  -  New bodywork overview.

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December 2nd 2011

Completely rebuilding and tweaking the front panels.

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January 31st 2012






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February 2nd 2012

Remodeling the door... that handle is a real pain in the neck, but it (thankfully) seems to be working okay. 
New topology VS "Old" topology

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February 13th 2012


Reworked and tweaked topology - big thanks to TyrantMonkey and DDD over on BlenderArtists.org for all their help with this stuff!

Within an hour of this snapshot, I'd done a complete overhaul ofthat section, so this is no longer accurate.

 A quick-and-crappy render.


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February 16th 2012 - Final Renders!


Angle 1 - 1000 samples, ~5 hours render-time.

Angle 2 - 250 samples, 45-50 minutes render time.


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VW Golf GTI - Vlog 1 (Published August 18th 2011)

VW Golf GTI - Vlog 2 (Published November 25th 2011)

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Made with Blender 2.6x  (www.blender.org)

1 comment:

  1. Impressive! So is the glass sort of a separate object?

    ReplyDelete