Getting really close to the final render! (*finally*) Check out these latest updates, they're awesome:
|Reworked and tweaked topology - big thanks to TyrantMonkey and DDD over on BlenderArtists.org for all their help with this stuff!|
|Within an hour of this snapshot, I'd done a complete overhaul ofthat section, so this is no longer accurate.|
And, last but not least, a quick-and-crappy render of the car as a whole! :D
|Like I said, quick-and-crappy.|
Anyway, there's just a few finishing touches to add to this model, so afterwards I'll be moving on to developing the materials necessary in Cycles and then the final render, plus a bit of compositing (hopefully Blender 2.62 will be out by then, could use the upcoming Render Layers in this project)
I'll also be recording another video tour a bit later on, so stay tuned!