Hmm, I've posted pictures about this on DeviantART more often than I post about it here...weird.
Anyway, I've made a lot of progress since the first post, considering it was at the beginning of July. Lots of W.I.P pictures too, as you can see:
SkywardSword celebration WIP 3 by ~MeshWeaver on deviantART
Zelda SS celebration WIP 4.1 by ~MeshWeaver on deviantART
Zelda SS celebration WIP 4.2 by ~MeshWeaver on deviantART
July 29th again
and my latest upload:
SkywardSword celebration WIP 5 by ~MeshWeaver on deviantART
You can really see an evolution of the mesh, starting with the outlined plaques, holes for the screws and various other pieces, and then I filled them in, and basically the actual NES console is pretty much finished, though it's still missing the Subsurf modifier, which will really bring up the vertex count.
I just finished this part of the controller's cable socket, though those square holes aren't in :
Shoot, I guess I have to add them now :( ;)
Now all I have to do is fix the socket, add the screw holes to the controller (which I accidentally forgot to do), make all the cables, add the Subsurf to everything, create Materials and image textures, take my old TV mesh (which is on my Flickr Photostream, if you're curious - see Flickr box in the sidebar -->) and kick it up a notch or three to bring it up to my current skill level, figure out how to do glow with Nodes, and set up the scene :D at least most of the modelling is done... Modelling this project is great fun, I'm really enjoying figuring out how to shape the stuff :D