I thought I'd give a little heads-up to the update coming tonight - mostly to keep Natron1 happy ;) LOL, just kidding.
So there'll be some more NES snapshots as well as an old project that I've completely reworked in Blender 2.56a, plus maybe some random randomness, I don't know ;)
So, see you soon!
edit - actually, make that sometime in the next day or two :P super-busy working on an important project.
Wednesday, March 2, 2011
Thursday, December 30, 2010
NES Console Project - WIP 09
Get ready for some huge updates!
So, first off, a few weeks back I did a little test to see what the final scene would look like. It isn't rendered or anything, just a screenshot of the 3D Viewport, but still, it gave me an idea of what I was actually going for.
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| ...a lot of Path modifying (for the cables) will be waiting for me... |
And then, over the last week or so (not counting the time I spent fighting with my laptop to get it working properly again) I finally started texturing some of the objects!
I actually had to completely rebuild the UV map for this, as the proportions were completely off O_o I have absolutely no idea how that happened...anyway, moving on:
Monday, December 27, 2010
Computer Troubles...
Long story short, had to reformat the disk and re-reinstall Windows after reinstalling it and trying to add Linux Mint to my system. Worked really great until Vista told me I was at the maximum number of partitions...and I want to completely reorganize, so I need disk partitions.
Everything's working great so far though, I've reinstalled roughly 75% of my programs (they're mostly open-source so it's easy enough) and started reorganizing. going to burn some stuff to DVDs as well to clean up some stuff I haven't used in years, haha
Will hopefully be able to finish cleaning up and reorganizing today, so I'll maybe work a bit on my NES project :D
Tuesday, December 14, 2010
Skyward Sword Celebration Project - WIP 08
Don't worry, I haven't abandoned my blog, I'm still here, just much busier. ;)
So, over the weekend I finally made some real progress on the project, especially on Sunday - I listened to Sonic the Hedgehog music the entire time I was modelling, so that probably helped - you know, he's....fast. Really fast. "Faster than the speed of sound!"
Anyway, enough about Sonic and other random stuff, time for some WIP pictures!
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| A snapshot of the input panel on the back of the television. |
Monday, November 29, 2010
Skyward Sword Celebration Project - WIP 07
Just finished the head of the screw I'll be using everywhere on the console pieces!
On the left is my first try, with a structure similar to those of the 3D Magnemite; on the right is the final version, which is much nicer :D
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| Planning your topology ahead of time really helps. |
Took about as long to make both, but I took a bit more time to think about the topology I needed before actually starting on the second cap, which really made a difference. I usually do a 50/50 of topology planning and topology improvisation/tweaking.
That corner on the inside of the bit-head was kinda tough though - I ended up incorporating it's sharpening edge-loops into it's structure instead of them being easily removable and editable.
The final one (on the right) isn't 100% circular, but once I get to the actual thread-section I'll fix that up :D
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