"It's quiet...too quiet." --Peppy Hare, Star Fox series
Hey everyone...if you're still there :P I know, it's been eerily quiet here (hence that Star Fox quote) over the last several months, but I don't have much to blog about. Still working on the secret project, still blending whenever I have the time, and still ice-skating when I can (SKATING FTW!).
Hopefully things'll pick up again someday soon, but until then, Do a barrel roll!! :D
Sunday, May 22, 2011
Thursday, May 5, 2011
Amazing BlenderCookie video - a must-see for any Blender-Head!
Seriously, if you consider yourself a Blender-head then you have to see this:
...yes, I know, this is my first post in who knows how long :P what can I say? I've been super busy with that secret project and haven't had much to blog about... but that secret project will soon be secret no longer :D
Labels:
Blender 2.5,
Cycles,
development,
engine,
MeshWeaver,
render
Wednesday, March 2, 2011
Blog update coming tonight
I thought I'd give a little heads-up to the update coming tonight - mostly to keep Natron1 happy ;) LOL, just kidding.
So there'll be some more NES snapshots as well as an old project that I've completely reworked in Blender 2.56a, plus maybe some random randomness, I don't know ;)
So, see you soon!
edit - actually, make that sometime in the next day or two :P super-busy working on an important project.
So there'll be some more NES snapshots as well as an old project that I've completely reworked in Blender 2.56a, plus maybe some random randomness, I don't know ;)
So, see you soon!
edit - actually, make that sometime in the next day or two :P super-busy working on an important project.
Thursday, December 30, 2010
NES Console Project - WIP 09
Get ready for some huge updates!
So, first off, a few weeks back I did a little test to see what the final scene would look like. It isn't rendered or anything, just a screenshot of the 3D Viewport, but still, it gave me an idea of what I was actually going for.
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| ...a lot of Path modifying (for the cables) will be waiting for me... |
And then, over the last week or so (not counting the time I spent fighting with my laptop to get it working properly again) I finally started texturing some of the objects!
I actually had to completely rebuild the UV map for this, as the proportions were completely off O_o I have absolutely no idea how that happened...anyway, moving on:
Monday, December 27, 2010
Computer Troubles...
Long story short, had to reformat the disk and re-reinstall Windows after reinstalling it and trying to add Linux Mint to my system. Worked really great until Vista told me I was at the maximum number of partitions...and I want to completely reorganize, so I need disk partitions.
Everything's working great so far though, I've reinstalled roughly 75% of my programs (they're mostly open-source so it's easy enough) and started reorganizing. going to burn some stuff to DVDs as well to clean up some stuff I haven't used in years, haha
Will hopefully be able to finish cleaning up and reorganizing today, so I'll maybe work a bit on my NES project :D
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