WIP #01 - Outlining important topological features |
WIP #02 - Some completed panels with slightly messy topology. |
WIP #03 - A bit of cleaning up around the front panels, plus a bit of preliminary outlining at the back. |
WIP #04 - A turntable clay render of a more complete set of panels. (Watch in HD on Vimeo, or FullHD on YouTube!)
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2012 - MeshWeaver
WIP 05 - quick render of the body |
WIP 06 - a rim in progress |
WIP 07 - quick render of the wheels |
WIP 08 - Progress overview |
WIP 09 - Slow progress headlights |
WIP 10 - More progress on the headlights, plus some quick materials for the front grille |
WIP 11 - More quick materials, completed headlights, as well as testing out my new GeForce GTX560 Ti |
WIP 12 - More detailing, including wing-mirrors and door handle, plus tweaks here and there. |
WIP 13 - Slowly pulling together the tail-lights. Planning the shape beforehand really helps. |
WIP 14 - Minor update (mesh detailing on bottom headlight) |
WIP 15 - Another quick overview |
WIP 16 - All-new models for the brake system, now with more detail. |
WIP 17 - Taking a stab at some good materials. Still a bit of tweaking left, but I needed a break ;) |
WIP 18 - Still experimenting with materials |
WIP 19 - Tweaking the model slightly |
WIP 20 - More model tweaks, this time on the headlights, adding detail on the lights themselves. |
WIP 21 - More tweaking of materials. Everything is starting to come together :) |
WIP 22 - Textured calipers. |
WIP 23 - The scene's coming together! |
And now the final render! |
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2012 - MeshWeaver
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